a classic roguelike made for a game jam from scratch in scratch


w s a d - movement/button
space - wait
Click the inventory to use the item (some items are just stats boosts that cant be used)

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(+1)

Not much to see here, and for the first few levels, didn't see anything!


ye sadly making the tile engine and enemies to move took WAY longer than I thought so I didnt have that much time for everything else (If I had time I would add probably a minimap and better difficulty curve) also the room with out an exit is a VERY rare bc every wall can have a door not be there or be just a wall and you got like very small chance where 2 walls were with out a door

(also it was my first time making that kind of rouglike so ye)

And lastly, thx for playing even if your experience wasnt the best